top of page
Search
End of the year
Hey everyone A last blog of the year, and probably until shortly before or after the demo release. I want to start off by looking back at the beginning of the year. I started developing Nyx Legacy back in March. I had a terrible time because of some personal issues. I used AI a lot to do some soul searching, and after some generic responses and a bunch of strange comments, it actually said something remarkably smart. It told me to do something. Can you imagine AI telling yo

rattacookie
2 days ago4 min read
BIG UPDATE
Making the World Feel More Alive One of my biggest goals has been to make the world feel more alive and interactive. I've completely overhauled the "push/pull" system — you can now not just push but also pull objects towards you. This enables another layer to puzzles and puzzle solving. New Animations: Lyn now has a brand-new pulling animation. Better Physics: We've squashed a bunch of tricky bugs related to movement and collisions, so boxes no longer trap you underneath th

rattacookie
Nov 23, 20253 min read
Update ~ beastiery
Hello everyone, I’m excited to share some new things with you today! First of all, we already reached 50 wishlists and counting ! I’m...

rattacookie
Oct 2, 20251 min read
LIVE ON STEAM !
Hello everyone, I’ve been sitting here for over an hour trying to find the right words for this moment. Normally, I’m a very...

rattacookie
Sep 17, 20251 min read


development - demo release date
Hey Everyone, hope you’re all doing good! Big update today — something I know you’ll be interested in, so keep reading. The Team First...

rattacookie
Aug 27, 20252 min read
development status and upcoming
Hey everyone, I know it’s been a while since I last posted something, but that doesn’t mean I’ve been sitting still or doing nothing. In...

rattacookie
Jul 24, 20252 min read
Why I'm Creating Nyx: Legacy
First of all, I want to start by saying thank you guys for the support and help you're giving me through this process. It helps a lot...

rattacookie
Jun 27, 20252 min read
Devlogs
Happy Monday everyone, Another week has passed, and I’ve done a lot of work on Nyx: Legacy .But today’s post is a little different. When...

rattacookie
May 13, 20252 min read
A mid game journey
Hey guys, happy Monday again — the weeks are flying by. Originally, I planned to talk about setting up events in RPG Maker and how...

rattacookie
May 6, 20252 min read


The art of asymmetry
Hey guys. A little late with the blog, I'm sorry for that, but better late than never. This week in Nyx, I have overhauled some old level...

rattacookie
Apr 30, 20252 min read


My Journey in Developing the Largest Dungeon Yet and Enhancing My Skills
Hello everyone happy Monday its time for a new post. I'm excited to share the thrilling and challenging path I've travelled while...

rattacookie
Apr 21, 20252 min read
🎵The Power of Music in Games 🎵
Today I wanna talk about music in games, and how it sets the tone of a scene. We all know we need graphics to see what's going on, and...

rattacookie
Apr 18, 20252 min read


Behind the scene work
Hey everyone. This Monday has come and gone. Once again, I’ve been putting in a lot of work behind the scenes and made some great progress — even though I’m still not ready to go into full detail. Good news though: I’ve got some help now! Also, I’ve been working hard on Nyx — and the third dungeon is officially DONE. It turned out way bigger than I expected, with some very interesting mechanics that I can’t wait to show. This week my main job will demand most of my attention,

rattacookie
Apr 18, 20251 min read


Just a little update
Happy Monday everyone! This past week (and probably the coming one too) has been a bit rough on me personally, so I haven’t been able to...

rattacookie
Apr 18, 20251 min read
Dungeons
Last week I’ve been wrapping my head around variables. They’re trickier than you’d think, but I managed to make things work and now I’m...

rattacookie
Apr 18, 20251 min read


RPG Mechanics
Every Monday, I will try to give a small update about the state of the game. I'm not gonna lie—it's been tough as nails, but I'm managing...

rattacookie
Apr 18, 20251 min read


First Update!
Today we finished the first dungeon in Nyx, we slowly are adding more visuals to the world making it look more alive. Next up, is the...

rattacookie
Apr 18, 20251 min read
bottom of page





